Buildings and Resources

RESOURCES

There are 3 types of resources:
  1. Cash : Cash is required for upgrading various buildings, bailing units from law office, researching for higher lvl goons and also acquire some henchmen. You can get cash by raiding other players. Also you build stores to collect cash, more you upgrade them more you get from them. 
  2. Badblue : Its functions are somewhat similar like that of cash but for different units. Like some units require needs cash for bailout but powerful unit needs badblue. Also for missiles, bunkers, carbombs copcars etc. needs badblue. Its needed for upgrading and researching the above said items. Again you can loot it from raiding and by building lab.
  3. Gold : Gold is all  we want. With gold you can do anything. Fill your cash, badblue limit, henchmen, research-upgrade quick, whatever you want to do.  You might have get the idea what gold is. 
Note: Cash you can earn by raiding other players but gold is difficult to get. In the beginning you can get some gold by completing some single player missions but that will run out after some time. But from time to time some graves, skeletons and pumpkins appears at your base clearing them will give you some amount of gold like 1 or 2 gold. Pumpkins can give 10 to 20 gold but they appear very rare. Other things which appear are badblue deposits and cactus. Clearing cactus gives cash.

BUILDINGS
Buildings can be organized into 4-5 categories.

1. Production buildings : Two kinds of buildings laboratories and stores. Max 6 stores and 3 labs can be built. At initial stage only some buildings are available. After upgrade of mansion they keep gets unlocked.



2. Defensive buildings : It includes Mortars (most imp), Sniper towers, 37M Guns, Machine Guns, Bunkers, Club. Although labs, prison and missile silos are not defensive buildings they can be used as defensive. When lab and silos destroyed they create explosion thereby killing nearby goons not matters whose goons yours or raider's. And when prison is destroyed it frees some goons who fights for you. The more upgraded prison the more powerful goons it releases. Now there are also landmines and hunting traps which you could set for the attackers. See the picture below for defensive buildings.





3. Recruitment buildings : With these buildings you can recruit units for attack. These includes Chop shop and Law offeices. At chop shop you can recruit ram raider, copcars and carbombs (depends on henchmen which is available). At law office you can recruit goons.


4. Research Buldings : In these buildings you can research for the upgradation. At prision ressearch for goons and at garage research for cars. After research they have more attcak and defence. At garage research requires badblue and at prison some need cash some need badblue.



5. MOST IMPORTANT BUILDINGS : These includes Mansion, Banks and Warehouses. If during a raid on you, your mansion destroyed you lose even if your every other building is safe. Banks is where your cash is collected and at warehouse your badblue. So protect them if you dont want some % of your resources to be lost. Because for the raider not all the resources are there only like 20%, depends on the mansion lvl of the raider.



6. Houses : These increases the population of your base .  Max population is 150.



That is all about the buildings an resources.You can anything in comments if you dont get anything.

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